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Monopoly’s Anti-Capitalist, Socialist Roots as a Teaching Game at Wharton

Games can and have been used as very effective educational tools.

“A virtue of gaming that is sometimes overlooked by those seeking grander goals is its unparalleled advantages in training and educational programs. A game can easily be made fascinating enough to put over the dullest facts. To sit down and play through a game is to be convinced as by no argument, however persuasively presented.”

— A.M. MOOD, RAND CORPORATION (1954)

From Wharton Learning Lab.
Added to the Parenting and Game Theory piles.
December 30, 2018

Buster Benson (@buster) is a writer and builder of things. If you're new here, check the about page or see my entire life on a page.

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